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Custom Cards Guide

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This thread lists all the cards and its effects that are currently customized for XIVRO. This list will be updated when changes are made.

Common Cards

Alice

  • Receive 50% less damage from Boss Monsters
  • Receive 30% more damage from normal monsters

 

Aliot

[Swordsman, Merchant, Thief]

  • Increase STR by refine/2
  • Max HP +5%

[Mage, Archer, Acolyte]

  • Increase INT by refine/2
  • Max SP +5%

 

Ancient Mimic

  • Every 9 Base LUK, gain 1 AGI

 

Andre

  • ATK +50

 

Andre Egg

  • Max HP + 40,000

 

Anolian

  • Add a 5% chance of autocasting level 5 Attention Concentrate on the user when dealing Physical damage
  • If the user has mastered the skill at level 10, it will cast Level 10 Attention Concentrate

 

Archer Skeleton

  • Ranged Attack + 25%

 

Atroce Card

  • ATK + 150
  • When dealing physical attack, there is a small chance that for 5 seconds, your ASPD and CRIT rate are increased by 100%.
  • During the effect, you also heal 1000 HP with each attack.
  • Can only wear one

 

Banshee

[Mage Class]

  • SP +25%, HP+5%
  • Inflict 30% more damage with Soul Strike, Napalm Beat, and Napalm Vulcan

 

Beholder Master

  • Ranged attack damage +15%

[+ Bow]

  • If weapon is refined to +7 or higher, ASPD +3
  • If weapon is refined to +10, gives an additional ASPD +3

 

Bloody Knight

  • Add a 1% chance of autocasting Level 10 Meteor Storm on the enemy when doing normal attacks

 

Cendrawasih 

  • INT + 2
  • If used by Mage types, each refine adds INT + 1

 

Dame of Sentinel

  • Every 9Base VIT, you gain 1 DEX

 

Death Word

  • Inflict 20% more damage with Soul Strike, Napalm Beat, and Napalm Vulcan
  • Drain 10% SP when unequipped

 

Despero of Thanatos

  • Reduce damage taken from Players and Demi-human by 15%.
  • Increase INT by an amount equal to the refine rate *1 of the equipment this card is compounded on.

 

Dimik 

  • Increase VIT by an amount equal to the refine rate of the equipment this card is compounded on.
  • Change slot assignment to headgear

 

Dolomedes

  • When  used by Archer class, adds 1 DEX for each refine rate. When used by other classes, adds 1 DEX for every 2 refine rate instead.

 

Eddga

  • Enable effect of endure so long as the footgear to which this card is compounded to is equipped.
  • Max HP - 5%

 

Egnigem Cenia

  • Every 9 Base INT, you gain 1 STR

 

Entweihen Crothen

  • MATK +35%

 

Giant Whisper 

  • Flee Rate + 10

[BASE STR >=100]

  • ATK +2%

[BASE VIT >=100]

  • Max HP +5%

[BASE LUK >=100]

  • Crit Rate + 5

 

Green Maiden

  • Increase LUK and CRIT RATE by 1% for each refine level this card is compounded on.

 

Hardrock Mammoth 

  • Currently disabled

 

Heater 

  • Critical + 5

[Knight Class]

  • Perfect Dodge + 10

 

Hillsrion

  • ATK +10%
  • Can only wear one

 

Hunter Fly 

  • Currently disabled.

 

Ifrit

  • Increase ATK RATE, Crit Rate, and HIT Rate every 20 Job Level
  • Earthquake effect
  • 1 Card Limit

 

Kavach Icarus

  • Flee Rate + 10

[Refine Rate 0~4]

  • Additional Flee Rate + 10
  • Perfect Dodge +4

 

Kobold 

  • Crit Rate + 4
  • STR +2

 

Kukre 

  • Agi +3
  • Flee Rate +10

 

Laurell Weinder

  • Inflict 20% more damage with Waterball
  • Inflict 20% more damage with Storm Gust

 

Male Thiefbug

  • Agi +5
  • Flee +7

 

Mantis 

  • STR + 5

 

Matyr 

  • AGI +5
  • Maximum HP +10%

 

Mistress of Shelter

  • Every 9 Base STR, you gain 1 INT

 

Moonlight Flower

  • Enable faster movement speed so long as the footgear to which this card is compounded is equipped
  • FLEE + 10

 

Obsidian

  • Every 9 base DEX, you gain 1 VIT

 

Odium of Thanatos

  • Increase AGI by an amount to the refine rate of the equipment this card is compounded on

 

Owl Duke

  • Add a 1% chance of autocasting Level 5 Impositio Manus when attacking

 

Pecopeco 

  • Maximum HP + 40%

 

Pitman

  • Inflict 25% more damage with Earth Spike and Heavens Drive
  • Change slot assignment to accessory

 

Pupa

  • Increase Max HP by (200*BaseLevel) + (2000*RefineLevel)

 

Ragged zombie

  • Add Critical Rate +5 against Demi Human monsters and players when attacking.
  • Increase Physical and Magic damage by 3%.
  • Every time you attack, small chance to cause External Bleeding status ailment

[+ Zombie Slaughter]

  • Recover 25% of Max HP and SP when killing a demi-human monster

 

Raggler

  • STR +5
  • VIT +5

 

Randgris

  • Add a 0.2% chance of autocasting Level 1 dispel when dealing normal attacks
  • Make a weapon indestructible
  • Increases Physical Attack strength by 10%
  • Lose 25% hp when this card is unequipped

 

Red Ferus 

  • Inflict 25% more damage with Fire Pillar and Meteor Storm
  • Move to Accessory slot

 

Remover

  • Maximum HP +80%, decreases by 8% per refine rate
  • HP recovery +25%

 

RSX 0806

  • Can not be knocked back
  • Increase Max HP by 50%
  • Make an armor indestructible (except in upgrade attempts)

 

Seyren Windsor

  • Increase STR by 1 + (RefineRate/2)

 

Spore

  • VIT + 5

 

Stone Shooter

  • Hit + 50
  • ATK +30

 

Tatacho

  • Decrease damage from Neutral property by 20%.
  • Increase damage dealing to Neutral property by 10%.

 

Tendrilion

  • CRIT + 5
  • If the weapon is refined to +7 or higher, increase critical damage by 10%.
  • If the weapon is refined to +10, additional CRIT + 10 and critical damage by +10%

 

Thief Bug Egg

  • Max HP + 25%

 

Venatu

  • Every 9 Base AGI, you gain 1 LUK

 

Zerom

  • DEX + 4

 

Zhu Po Long

  • AGI + 4
  • CRIT RATE + 5

 

Lighthalzen Cards

Lighthalzen Cards are a part of the Deadly Set where only 2 cards of the same set can be simultaneously active.

Assassin Cross

  • Add 20% ATK
  • Add a 10% chance of gaining 20% of the damage inflicted on an enemy as HP with each attack.
  • You can only equip 1 Assassin Cross Card at a time.

[Assassin]

  • +20% more damage on Meteor Assault and Soul breaker 
  • Weapon Card

 

Whitesmith 

  • Grants unstrippable status to the weapon this card is compounded to.
  • When dealing physical attacks, allows a small change to trigger Level 1 Maximum Overthrust on the user.
  • When dealing physical attacks, allows a small change to autocast Level 5 Mammonite.

[Whitesmith]

  • Increase Cart Termination and Axe Boomerang damage by 20+(Refine_Level)%
  • Weapon Card

 

Sniper 

  • Grants the user perfect hit rate (attacks will not miss with the exception of perfect dodge).

[Sniper] 

  • Increase damage by 20%.
  • Grants 5% chance to autocast Sharp Shooting at the highest level learned.
  • Weapon Card

 

High Priest

  • Adds a chance of autocasting Level 4 Safety Wall on the user each time he/she is physically or magically attacked

[High Priest]

  • Increases Physical Attack damage by (INT/10)%.
  • Increases MAgic damage by (VIT/15)%.
  • Accessory Card

 

High Wizard

  • Allows the user to see hidden enemies.
  • ATK -50%.
  • MATK -50%.

[High Wizard]

  • Nullifies ATK and MATK penalties
  • Headgear Card

 

Lord Knight

  • Max HP -10%
  • Enables use of Level 1 Berserk

[Lord Knight]

  • Increases Spear Boomerang damage by 50%.

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Are all of them available now? If not, when will the monsters be implemented? Ideally. 


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[ Kafra Corporation ]

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please clarify on Giant Whisper Card, ig description says => 80

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